Within minutes of starting Marvel’s Avengers campaign, I breathed a sigh of relief. Fun sent by Kamla Khan (AKA Ms. Marvel)Was immediately clear and I quickly took on Earth’s most powerful heroes in Crystal Dynamics. It may not be part of the Marvel Cinematic Universe, but it is no different like the game It will be suggested.
The emotionally engaging introduction to the game evokes a sense of reassurance, which sees a young Kamala pairing up with the Avengers one by one. Her first encounter with Captain America, followed by a quote from an iconic lineAnd Comic Arc is touching and highlighting the developers’ deep love for the universe in particular.
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Telling a marvel story
In the early chapters of Marvel Avengers, you play mostly as Kamala, taking advantage of her superstretch polymorphic abilities as she navigates the rooftops of her native Jersey City and then a decompression helicopter (which later becomes your base) Does. These sequences feel directly related to one of the modern Tomb Raider games – also developed by Crystal Dynamics – adding a super-powered twist to traversal with stretched arms. Some of the quick time events (QTEs) and clearly scripted moments feel mechanical, but it is still fun to explore these areas.
After you land on the Bruce banner and go on a first team mission with Hulk, the game-Style squad elements become apparent. Throughout the rest of the campaign and beyond, you’ll fight an endless horde of AIM robots – there are some variations on how you have to fight different units, but they are visually repetitive. The game also suffers from a lack of observers; The game has a total of four at the time of launch. Given the legacy of incredible villains from Marvel’s 81-year history, it’s disappointing that you don’t see a wider assortment of villains as the story progresses.
If you focus on the main missions, this campaign lasts 12 to 15 hours – it’s a fiery cinematic ride that will satisfy anyone who makes even a modest investment in superheroics and sets you or the postgame elements is.
After the initial missions as Kamala, you will be forced to play as different Avengers as you recruit them – Iron Man, Black Widow and Thor are all recreated in fantastically spectacular moments is. It is good to taste each, but I was happiest when I could choose who I wanted to play as. Leveling Kamala and learning her combo adds satisfying depth to combat.
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If you are not sure which heroes you want to focus on in the post-campaign material, you should definitely play HARM training missions that unlock them to recruit. Everyone feels completely different, and the short training session will teach you how to apply the Shadow of the Veil of Black Widow, and Wrath of the Hulk – he’s more technical than you expected. If you button-mash your way through the game, it will be a dull, depressing experience.
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Seeing the helicopter come back to life as you recruit characters creates a fun hub to roam around, but it also exposes the game’s weak live service elements; A group of faction vendors start offering gear that rotates from time to time and is a bit heavy at first.
There are a bunch of different currencies to collect and allowances to choose from, but I didn’t feel compelled to do so. Using the best gear that came naturally to me was enough to get me through the story – maximizing my characters at every turn slowed the pace down a lot.
I also encountered some disruptive glitches – a frustrating musical loop didn’t correct itself until I moved to the next area, and a chest opening button remained on the screen shortly after. Not destructive, but was thinking I would have to reset the game to get rid of it and broke my immersion. They also had lots of weird graphical glitches and took a little too long to load into a mission. Otherwise, it went very smoothly on me.
Keep on assembling
Diving into the Avengers Initiative Co-op multiplayer – you can team up with three friends – adds a new dimension to the experience. However, it is best left after finishing the campaign, as clarified by the big SPOILER warning when you first select it in the menu.
I assumed that the post-campaign material would be devoid of any narrative, but was pleasantly surprised to find that it was included in the story (mostly through voice acting rather than full-blown cuteness). It’s not nearly as compelling as the campaign’s story, but extends this version of the Marvel universe a bit more.
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Unfortunately, this is offset by the repetitive nature of the missions. You will pass through a group of near-identical enemy targets and accomplish similar objectives; AIM clearly has a lot of servers that need to be hacked or destroyed. This can make you question how much real progress you are making – more than once, I thought if I accidentally repeat a mission instead of taking a new one.
If you dive into this part of the game, then multiplayer is definitely the way to go – your CPU partners are so unaffected that they feel a bit useless. Playing online with random people is more fun than going solo, but playing with a trio of friends is the best way to go. Planning a mission and maximizing the strength of your team makes everything more satisfying, although you’ll be fed up with tedious tasks before too long.
For those concerned about the microtransports of this game, they are very lightweight and are limited to cosmetic items such as costumes, emotions, and names for character profiles. You can buy in-game credits with real money or earn a limited amount through challenges such as killing a certain type of enemy or completing a particular mission – the latter option is slower, but there are many items on offer. Will unlock.
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Was playing long games
As Crystal Dynamics has revealed ambitious plans to add new characters for free – Kate Bishop Hawkeye, Clint Barton Hawkeye and PlayStation exclusiveThis is confirmed, with a bunch of characters coming in as well – it’s clear that the Avengers will be massively developed over the next year or so (PS4 and Xbox One owners you also get To And Edition). Each of those characters will come up with a new villain addressing one of the repeating elements. If developers add multiple types of missions and patch different glits, it will feel a lot more complete.
At the time of launch, Avengers is a fun, messy first draft. There is enough in the campaign for Marvel to satisfy its immediate ardor, but the other elements are unlikely to hold your attention for long. So it’s an iffyAt the moment, but a few months of updates and tweaks may bring it closer to an epic .