On Monday, an Ubisoft FAQ page went live to walk the company’s fans through a game coming to a group of consoles this holiday season. To do so, it seems at the end of the FAQ that Sony had not announced about its PlayStation 5 console: the limitations of its backward-compatibility.
When digging through Ubisoft’s latest American FAQ page series, most of the language hinges on what appears to be a smooth transition from Xbox One to Xbox Series X or PlayStation 4 to software purchased in PlayStation 5 (this Will apply to previously announced cross-generation software such as Look army of dogs And Assassin’s Creed Valhalla.) However, a new page emerged from the company’s Australian support site with an explanation about PS4 and PS5 multiplayer connectivity, and a surprising description was added to it:
[Update: Shortly before this article’s publication, the quoted text was removed from the Ubisoft page in question, though it remained live for hours while PlayStation fans began sharing it far and wide.]
PlayStation 4 players will be able to join multiplayer games with PlayStation 5 players. Backward compatibility will be available for supported PlayStation 4 titles, but will not be possible for PlayStation 3, PlayStation 2 or PlayStation games.
A less-than-welcome leap
Representatives of Sony Interactive Entertainment did not immediately confirm whether Ubisoft’s claim was valid. By this point, we only knew about PS5 backward compatibility with PS4 software, as Sony Senior VP Hideki Nishino told fans in March that he “believed”[d] The overwhelming majority of 4,000+ PS4 titles will be playable on the PS5. “This was followed by a March presentation about the architecture of the PS5 which included this interesting image:
At the time, we at Ars wondered if the noticeable amount of free space meant that we could expect other PlayStation consoles to slow down in the PS5 family, or whether we supported Sony’s PlayStation-Cloud-Streaming Will see messaging about older generations. Service. PS Now paying subscribers can currently stream a Sony-curated selection of PS2 and PS3 games for compatible devices such as PS4 consoles and Windows PCs. While we’d love to offer Sony a bare-minimum plan to recognize and stream PS1 / 2/3 games from the cloud, when their disks are recognized on the PS5, if they weren’t originally played, So today’s news does not make that sound a possibility.
PlayStation 4 was the company’s first console to not ship with native backward-compatibility support for disc-based games, as well as incompatibility with software only on downloads that first debuted on PlayStation. This meant that you had to get a grip on your old console to reach those disappointed people. sport. The PS2 then received a major revision in its lifetime to remove support for the PS2 disc (built on early PS3s due to this feature running on the PS2 “Emotion Engine” architecture, dumped to cut costs had gone).
By comparison, Microsoft has aggressively engaged fans of older games with a backward-compatibility sales pitch on both the Xbox One and Xbox Series X. This means gamers in the Xbox ecosystem can expect original access to previous purchases (whether in disc form or digital purchase) over many console generations And Resolution and performance upgrades on a game-by-game basis. We’re still waiting to hear if PS4 games that are struggling with performance issues can get PS5-specific upgrades, though PS4 Pro’s optional “boost mode” has already made it clear that Some games (cough, cough) Bloodborne) Special patches will be required to take advantage of new hardware.