There are tough times ahead for PlayStation 4 and Xbox One



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Infinite Halo

Credit: Microsoft

Next week, the cycle begins again. It is a peculiarity peculiar to the video game industry, trapped somewhere between the world of technology and entertainment and everything of its own. Every five or more years, the console space goes through a reboot, offering a generational leap in terms of hardware performance and asking its players to sign up for a completely new hardware purchase with the understanding that it will grow over time before subsuming. for the next generation. It is a cycle that has changed over time and can disappear completely in about six years, but for the time being it still works. That means we're about to formally launch the hype for the next-generation consoles from Microsoft and Sony, and that means we're going to start the long phase-out process of Xbox One and PlayStation 4.

This always happens: we can expect sales of Xbox One and PlayStation 4 to decrease during the rest of 2019 and in the first three quarters of 2020, while people expect new hardware to come out. There's really no way around it: a PlayStation 4 or Xbox One could have been a great Christmas gift in 2018, but it's a bit weirder in 2019. & nbsp; This is the reason why we are about to cross a strange E3. where people are quite ready for the next generation of drums, but they are obviously saving some of the big hitters. The console cycle benefits manufacturers by giving them the ability to sell a $ 400 machine from time to time, but the price we normally pay is two years ago on each side or launch: one for old consoles to start being deleted , one for the new consoles to be established.

So, if you're watching the finances of Sony and Microsoft anytime before the fall of 2020, be prepared for a decrease in console sales. I could even imagine this effect of Nintendo to a certain extent, even if Nintendo is doing its thing. New consoles pose question marks for the industry, and people tend to wait for answers before making big purchases.

The funny thing is that this console is going to be very different from the ones that came before, especially with respect to the previous generation of consoles. Sony has already confirmed the compatibility with previous versions of the PS5, and I would be surprised if Microsoft did not confirm it at its press conference this weekend. In addition, Sony says that all the great titles of its first party will reach PlayStation 4 in the next two years, and again I hope Microsoft will follow suit. Both companies seem to have a much smoother transition than we have had in the way of maintaining the installation and player bases as long as possible until the next gene is ready to take over completely.

So it's an open question about how things are going to get out once these consoles are released, but that's something new for the industry. And because it's something new to the industry, I still expect consumers to have as much as they have in the past, which means reducing purchases of new hardware until the next releases. In a weird way, I could even imagine that PlayStation 4 sales recover after PlayStation 5 comes out and people realize that they can get good use of the old machine, which will probably see a price cut.

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Infinite Halo

Credit: Microsoft

Next week, the cycle begins again. It is a peculiarity peculiar to the video game industry, trapped somewhere between the world of technology and entertainment and everything of its own. Every five or more years, the console space goes through a reboot, offering a generational leap in terms of hardware performance and asking its players to sign up for a completely new hardware purchase with the understanding that it will grow over time before subsuming. for the next generation. It is a cycle that has changed over time and can disappear completely in about six years, but for the time being it still works. That means we're about to formally launch the hype for the next-generation consoles from Microsoft and Sony, and that means we're going to start the long phase-out process of Xbox One and PlayStation 4.

This always happens: we can expect sales of Xbox One and PlayStation 4 to decrease during the rest of 2019 and in the first three quarters of 2020, while people expect new hardware to come out. There's really no way around it: a PlayStation 4 or Xbox One could have been a great Christmas gift in 2018, but it's a little weirder in 2019. That's why we're about to go through a strange E3, where people are not He's pretty smart for the exaggeration of next-generation games, but they're obviously saving some of the big hitters. The console cycle benefits manufacturers by giving them the ability to sell a $ 400 machine from time to time, but the price we normally pay is two years ago on each side or launch: one for old consoles to start being deleted , one for the new consoles to be established.

So, if you're watching the finances of Sony and Microsoft anytime before the fall of 2020, be prepared for a decrease in console sales. I could even imagine this effect of Nintendo to a certain extent, even if Nintendo is doing its thing. New consoles pose question marks for the industry, and people tend to wait for answers before making big purchases.

The funny thing is that this console is going to be very different from the ones that came before, especially with respect to the previous generation of consoles. Sony has already confirmed the compatibility with previous versions of the PS5, and I would be surprised if Microsoft did not confirm it at its press conference this weekend. In addition, Sony says that all the great titles of its first party will reach PlayStation 4 in the next two years, and again I hope Microsoft will follow suit. Both companies seem to have a much smoother transition than we have had in the way of maintaining the installation and player bases as long as possible until the next gene is ready to take over completely.

So it's an open question about how things are going to get out once these consoles are released, but that's something new for the industry. And because it's something new to the industry, I still expect consumers to have as much as they have in the past, which means reducing purchases of new hardware until the next releases. In a weird way, I could even imagine that PlayStation 4 sales recover after PlayStation 5 comes out and people realize that they can get good use of the old machine, which will probably see a price cut.


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