World of warcraft is an old game that has changed since it was first released in 2004. Many players may have forgotten how the game worked at the time and the results, players with access to the new classic version of the game report old features like bugs
World of Warcraft Classic It is currently in beta, which means that some players have the opportunity to experience a much older version of the MMO before its release. Classic wow is based on how WoW played in August 2006, back around the 1.12 update. Back then, things were different. The Tauren hitboxes were much larger, could cause certain combat effects not to fire, and the completed quests were marked with dots and not with question marks. Strange Days.
These differences and classic features are causing some confusion among beta testers, who send bug reports based on features that work as intended. For example, creature generation rates are much slower and slower in this version of the game. That's not an error, it's just old World of Warcraft.
In response to these false reports, Blizzard launched an "art of not being a bug". This list contains different things that are broken or wrong, but that work exactly as Blizzard wants them too. There is a list of real errors of real problems, but that is very different from the list below.
It seems that Blizzard feels that some players have incorrect memories of how WoW I used to work and made this list to help remind players that World of warcraft It was a very different game in his day.
One player said in response to the list: "Yes, people do not realize the enormity of the evolution of the game system." WoW It has happened since its launch. I'm not the biggest fan of BoA at any time, but I've played since I closed the vanilla beta and will return to the classic. The leveling was painful. Experiencing these old systems once was enough. "