Celeste One of the most acclaimed games of 2018 was, but what you may not know is that the tightly designed platformer game was an extended version of a short project developed over four days in Jam. Maddy Thorsen and Noel Berry created the original Celeste For the Pico-8 platform, and is now a sequel to that version Celeste 2: Lani Trek.
Now the developers including composer Leena Raine say that it took just three days to make this game. Is to celebrate the third anniversary of release CelesteReleased
We said that we might not make a sequel to Celeste, but we never said anything about Celeste Classic
– Maddy Thorson (@ madithorson) January 26, 2021
If you’re not familiar with Pico-8, this is a “virtual console” that outlines developers making games as if it were real hardware with defined technical capabilities. The games are limited to 128 x 128 resolution, for example, and a distinctive 16-color palette, resulting in distinctive looks. Games can be accessed via the Pico-8 front end or distributed separately.
In Celeste 2If that’s the case, you can download the Windows, Mac, Linux and Raspberry Pi versions for free from Itch.io or play in your browser at that link. (I would strongly recommend using a controller, as keyboard control is … tricky.) The soundtrack is also available on Bandcamp.