Bungie was found under fire in the last days after the discovery of a XP scaling system previously unrevealed in Destiny 2, which restricted XP gain in some situations. The studio has recognized its existence and at least temporarily deactivated it, but this has coincided with an increase in the amount of XP needed to level up, further frustrating some players.
It all started last week when it was published in Destiny. subreddit revealed that players did not necessarily win XP as fast as the game would lead them to believe. In short, the game reduces your progress towards leveling when you win XP quickly, such as by participating in Public Events. This is particularly remarkable because, once you reach level 20, you start earning Bright Engrams every time you fill your XP bar. Bright engrams are something that can be bought with real-world money, which triggers the speculation that this scaling system is meant to prevent players from earning Bright Engrams for free too quickly. You can read the full findings of the Reddit EnergiserX user here.
Bungie addressed concerns during the Thanksgiving holiday with a publication on her website. "We have seen a community discussion about the increase of XP in Destiny, after reviewing our data, we accept that the system does not work the way we would like," he said.
"Currently, XP will increase when playing longer or fixed duration activities such as the multiplayer Crucible and Leviathan Raid competitive games, and XP will be reduced when activities that can be chained quickly, repeatedly, as public events of milling, "he explained. "We're not happy with the results, and we've heard the same thing from the community." Effective immediately, we're deactivating this system.
"As a result, players will see that XP's exchange rates change for all activities in general. , but with all the values that are consistently displayed in the user interface. Over the course of the next week, we will be watching and reviewing XP game data to make sure these changes meet our expectations, as well as yours. Any additional updates to this system will be communicated through our official channels. "
While a positive change, even this movement has had some controversy.The players are now earning more XP in general, but the amount needed to level up had been silently doubled, going from 80,000 to 160,000." Bungie subsequently confirmed this was the case and he said that he is working on an update so that the user interface in the game lists this new quantity correctly, but that has not yet been
We will hear much more about the changes in Destiny 2 this week, with Bungie ready to share details about Destiny's economy December 2 and the changes in the investment, which include things like new rewards systems and adjustments to how the provider Luke Smith game director and the project leader , Mark Noseworthy, will also be "answering some questions and responding to comments from the community we have been reading since the launch" Given the recent frustrations with XP, we may hear m on the subject soon.