AAA vs. Indie Wanted
Microsoft showed that independent games could have an audience on the consoles when it released Braid on Xbox 360 in 2008. Fast forward for nine years and the landscape has changed a lot. The Nintendo Switch is increasingly becoming the home of niche titles, and the selection of successful PlayStation games grows with each show that Sony attends. Faced with this harsh reality, last month Xbox chief Phil Spencer admitted that his team had not invested so much in the original games as it should. Next year, he goes shopping for games and development studies to compensate for those he canceled and closed.
The company released the Capybara Games & # 39; Below in the run up to the Xbox. The release of one in 2013, and since then has been delayed indefinitely. For a while it seemed that Cuphead would face a similar fate, but luckily, Studio MDHR launched the game in September after repeated delays. Fullbright & # 39; s Tacoma had similar misfortunes on the launch path. Limbo Playdead's disturbing second effort study Inside was only exclusive to Xbox One for a few months before appearing on PC and PS4. The same goes for Oxenfree .
But that's not necessarily a bad thing. After all, a good game is a good game, regardless of where you play it. Case in point: Minecraft once the largest indie game in the world, which is now owned by Microsoft. The issue is that, until Microsoft proves that it can dream beyond Forza Gears of War and Halo the indies are your best bet for interesting and inventive ideas on Xbox.
Since the purchase of this free block building game in 2015, Microsoft has drastically improved its graphics (retaining the lo-fi charm of the game). Equally important, it unified almost all versions of Minecraft which allows people from different platforms to play together. Surprisingly, the game did not lose its soul in the process. It is as charming and relaxing as ever, while luxury visual tricks such as HDR and detailed textures add a modern touch late next year. Combine those additions with Minecraft's addictive construction and survival game and you'll get a game that almost anyone can appreciate.  Inside
Follow Playdead – until his macabre debut Limbo shows what is possible when a study keeps it simple. Inside is a disturbing platform based on physics that follows a child on his journey to, uh, enter a research center. As convincing as the mechanics of the game are, your main motivation for moving forward should be the narrative of the game. While "dystopian science fiction" starring a teenager could bring The Hunger Games to mind, Inside tells more Black Mirror than YA fiction. The moment the credits roll, the frustration of being repeatedly trapped by sentinel guards should be a distant memory thanks to one of the craziest endings in modern video games.
You are playing the Blizzard hero shooter on a console, Xbox One is where you should do it. Playing with friends online feels effortless thanks to the way Xbox Live is baked in each facet of the console. Adjusting the balance between party chat and game audio, adding new friends to your group and even transmitting your session through Mixer is completely simple on Microsoft hardware. The game was launched for the first time last year and shows no signs of becoming obsolete. The Blizzard team keeps the game buzzing by regularly launching new heroes, maps and modes, for free. Just remember, if you are going to play, there are never enough people moving the load towards the goal. Your team will be grateful for the help.
After a series of delays, Cuphead finally came out this year. And it was worth the wait. The defiant side-scrolling shooter by Studio MDHR is reminiscent of clbadics like Contra and Ghouls & # 39; n Ghosts with matching retro images. However, instead of an artistic pixel reminiscent of the 8 or 16-bit era, Cuphead presents a hand-drawn animation inspired by 1930s cartoons. Keep in mind that this game does not It is for the weak. At the same time, you'll have to memorize level designs, enemy locations, and boss attack patterns if you want to succeed. In addition to reminding yourself to avoid incoming fire and not get distracted by the ingenious audio and visual design. If that seems like a difficult order, it is. But you like a challenge, right?
Halo has been Microsoft's golden goose since the original Xbox was launched in 2001. But the last few years have not They have been nice to the series, they have seen some rags. That's why we recommend The Master Chief Collection ( MCC ), a collection of great hits from the franchise's best releases, with enhanced images and unique twists as clustering playlists campaign missions by topic. Do you want to play the opening level of each game in succession? They have in it. The same thing happens if you prefer not to play anything other than vehicle-based missions. In addition, MCC takes online all maps of the multiplayer suite of the franchise. Since then, the player population migrated to Halo 5: Guardians but if you want to recreate the experience of playing catch the flag in Blood Gulch in your first LAN party on Xbox, this is your best option.
Forza Horizon 3 is not only Microsoft's latest off-road competitor: it is the best entry in the Horizon ] series to date. And you do not have to be a gearhead to have a blast tool around the Australian outback of the game. Unlike the main line of the Forza Motorsport series the emphasis is on fun inspired by the arcade and metal pedal that emphasizes the nonsense about simulation. But that does not mean that Horizon does not take accuracy seriously; Physics is still important and, of course, you can update and tune your favorite walk to the content of your heart. Do you need a break from the beaches and jungles of the Outback? The expansion "Blizzard Mountain" takes away the terror of driving in inclement weather, while the Hot Wheels add-on places the toy cars and their distinctive orange loop-on-loop markings on their flat screen.
The biggest advantage of the Xbox One over the competition is that you can play a large part of the Xbox 360 catalog in it. That includes Alan Wake Remedy Games, the first exclusive Microsoft of 2009. If the recent revival of Twin Peaks made you want to take a trip to the Pacific Northwest, consider this game about a novelist of terror whose creations return to persecute him. The sleepy city of Bright Falls is being corrupted by a dark presence that possesses people and inanimate objects, even turning wheelbarrows into fearsome enemies. You will also need more than firearms to defeat them; Lanterns and flares are as important as firearms, as it is necessary to "burn" the enemy's darkness before destroying it forever.
Ori and the Blind Forest will break your heart in the first 10 minutes. After that, things become easier, at least from an emotional point of view. Ori follows the tradition of Super Metroid and Castlevania: Symphony of the Night by giving you a huge 2D interconnected world to explore, where secrets are hidden from simple view. and familiar areas give way to new ones as you unlock skills for Ori. Magnificent art and music complement the screen exploration; if you are a fan of physics-based platforms à la Super Meat Boy you're in luck. Now is the perfect time to test the game: Microsoft said earlier this year that it ordered a sequel. But without a release date in sight, you should have enough time to explore the mysteries of the game.
When Microsoft bought Rare Ware in 2002, a big question was whether the company would resurrect the long-running fight franchise Killer Instinct . Eleven years later, a serial reboot served as an anchor for the Xbox One's sparse launch line. In the four years since then, the development went to Divekick Iron Galaxy studio. Meanwhile, Microsoft added Gears of War Bad-guy General Raam, Halo & # 39; s third protagonist The Arbiter, and Rare Rash Battletoads series a the list . The game now has almost 30 wrestlers, and its combo-based pugilism feels as satisfying as it did in the Super NES and N64. A quasi-story mode helps keep things interesting for individual players, and you can even fight artificial intelligence based on the fighting style of the people on your friends list. Think of it as Forza Drivatar system, but to hit faces.
Quantum Break is both a third person shooting game inspired by cinema and an interactive television drama where the choices you make in the game they affect the way in which each episode of the show develops. The manipulation of time goes beyond the narrative of the game and impacts the way you solve riddles and eliminate enemies. The surreal views of the game are particularly impressive. Thanks to an error in the space-time continuum, time itself is crumbling. Which means that from time to time, everything in a certain scene will become a fixed frame, whether it's a transport barge crashing into a suspension bridge or a helicopter attacking an office building. It makes some incredibly cool platform sequences. And if you just purchased an Xbox One X, Remedy came back on the game to make those "stutters" (and everything else) work better on Microsoft's new hardware.
Fru was not just one of the latest Kinect games: it was one of the best reasons to have the Microsoft nothing sensor. Instead of using the set of cameras and microphones for movement and voice controls, Fru takes advantage of a different aspect of the hardware: its ability to read silhouettes in real time. The game is a platform at its core, and to cross certain gaps or find hidden treasures, you will need to position yourself in a way that allows the masked protagonist to run along or within your silhouette. You can make the game even more challenging by trying to play alone while contorting your body in front of the sensor. Or, you can touch your best yoga teacher friend to hold his Vriksasana pose as you move to the right in the 2D plane of the game.