Valve is releasing a handful of new experimental features for Steam, but those additions go directly to the front page of the showcase.
Instead, the company has launched a home to play with new and potentially interesting functions called Steam Labs, and has opened access to the first three additions to the general public.
The tools and tests are within the range of size and scope, but each one is a possible look at the solutions that Valve has launched and internally thought to address some of the shortcomings of its hugely popular gaming platform.
The interactive recommendation is among these, and has been accumulating a lot of comments from curious developers about the neural network game recommendation tool. You can find more information about that specific experiment here, but in summary, the tool uses game data, machine learning and other interactive criteria to create attractive and personalized game recommendations for Steam users.
Apart from that, Valve has also released two creations focused on video in Steam Labs that each highlights the new games on the platform in their own way.
Micro Trailers generates short six-second trailers for games on Steam, and the experimental feature Valve says it tries to give Steam users the opportunity to quickly see the titles they might be interested in. Valve has created a handful of these, broken down into slightly different presentation styles on his Steam Labs page.
The other video-focused creation, The Automated Show, aims to act as a kind of daily summary for the new Steam releases. That experiment presents a half-hour show (generated by a bot) that runs quickly through new additions for the day in categories such as new, popular and individual genres.
"At this moment, the automatic program robot is a black obelisk that is located in Boston, Massachusetts, and will only generate an episode when someone says a complex series of prime numbers in their electronic ears," explains Valve. "It's mostly automated, but it requires a human to start it in. If we continue with this experiment, we'll want to do something that runs daily or weekly without human intervention.