When you consider that PlayStation is already hosting all the third-party properties that matter, we assume that it's a bit silly for Sony to follow trends with exclusive titles. This is something he did in the past, with so-called "halo killers" such as Killzone and Resistance, but more recently he started singing at his own pace. There is no doubt that the owner of the platform makes amazing games based on stories, and that is where it is emphasized. Worldwide Studios president Shawn Layden says he will continue to move forward.
"I do not want to get into me, too, it seems like I think the world has all the Battle Royale it needs right now," he said when the CNET asked him about the success of Fortnite over CNET and if the manufacturer is looking at Epic. Games for inspiration. "I think we've done a lot in the last three or four years to get us to a place right now where we're building fewer games per year than ever, but we're spending more time, more energy, and certainly more money making them."
It is true that the release of PlayStation has been less prolific than in the end of PlayStation 3 days, where sometimes launch a new exclusive each month. But the quality has also increased in general, such as God of War, Horizon: Zero Dawn and Marvel's Spider-Man, which not only attract huge critical acclaim but also light cash registers. Layden reiterated that everything is part of the "the first, the best, the must" philosophy of the platform's owner, which is something he has played in the past.
"If your title will be" first "and create a genre, or" first "and create a new game activity, let's see that," he explained, perhaps referring to a project like Dreams. "If you are going to do an adventure and action game, it is better to be" the best "in class, and we have the third category called" must ", which is that we must support the platform, we must be present when come out the new technology. " Something like Astro Bot Rescue Mission is a good example of a "must" title. Obviously, it is proven. A great sales driver for the PlayStation VR hardware.
Seeing how difficult it is to make games now, we believe that Sony's philosophy is correct. The last generation invested a lot of effort in lower-level titles such as SOCOM 4, MotorStorm: Apocalypse and Twisted Metal: games that were decent, but a demanding budget that, in retrospect, could probably have been better spent elsewhere. We believe that last year's lineup is the bar for PlayStation exclusives: if it can be delivered annually, we do not believe that anyone can complain.