Grinding Gear Games at present introduced War for the Atlas, the most recent growth to its free-to-play motion RPG Path of Exile. Lead Designer Chris Wilson not too long ago gave RPGamer a sneak preview of the growth forward of its unveiling, detailing most of the options included.
War for the Atlas builds on the end-game content material launched in Atlas of Worlds. In Atlas of Worlds, gamers acquire particular map gadgets, which correspond to nodes on the titular Atlas. Players play by way of these maps, gaining new maps within the course of, trying to get to the centre and defeat the mysterious Shaper. War for the Atlas contains a model new Atlas, with thirty-two extra nodes, and a brand new entity referred to as the Elder.
Both the Elder and the Shaper are vying for management, and gamers will see their affect spreading throughout the Atlas: marked by tentacle or starry-based sections. Players are in a position to change how this performs out by going by way of the maps on these nodes, potential serving to the Elder or Shaper by lowering the opposite’s managed space.
Like Atlas of Worlds, every map ends in a boss combat, and Grinding Gear Games has taken steps to maintain these attention-grabbing through the use of multi-stage encounters. One instance proven was an enormous scorpion that will someday bury itself within the sand and head elsewhere on the map, making gamers chase after it.
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When gamers do enter a map below the affect of one among these entities, it can have an effect. Those below the Elder’s tentacles will trigger components of the map to turns into corrupted, the instance proven sapped all the color from the encircling space, making the participant weaker. Meanwhile, these below the Shaper will impart starry areas in addition to orbs that create damage-dealing rifts within the floor, together with numerous different potential modifiers. When the Elder’s zone turns into giant sufficient, there’s a likelihood he’ll manifest in a specific map, changing the boss with a extra harmful creation of his personal referred to as a guardian. War for the Atlas will function numerous endings that may be triggered, with gamers in a position to undergo a contemporary Atlas as a way to have one other shot at seeing different endings.
As with different expansions, War for the Atlas options loads of new gadgets and a few additions to the intensive abilities methods. This growth provides 4 new ability gems and 6 new badist gems, which offer intricate methods to tie in with different construct varieties. One instance proven was a ability referred to as Unearth, which sends corpses out as projectiles, which ties in with one other referred to as Cremation, which turns these corpses into volcanic geysers, and successfully lets the necromancer act as an offensive spellcaster. Another mixed the Unearth and the normally movement-based Body Swap abilities on a melee construct, letting the participant zoom across the map and rapidly filter out a whole room of enemies. A badist gem referred to as Spell Cascade was additionally proven, which impacts spells used on the bottom reminiscent of Frost Wall. It causes three situations of the abilities in entrance, at, and behind the focused location, letting gamers block off giant areas of the display.
Tying in with War for the Atlas is a brand new set of problem leagues. The Abyss Challenge Leagues construct on the Breach Challenge Leagues. As gamers discover Wraeclast, cracks will seem within the floor and spawn numerous enemies. Defeating these enemies in time will trigger the cracks to increase, inflicting extra highly effective creatures to look, giving gamers a risk-versus-reward technique as they attempt to stand up the leaderboards.
Path of Exile was initially launched for PC in 2013, with an Xbox One model (together with all of the PC growth content material) launched earlier this yr together with a Chinese model launched in partnership with Tencent. War for the Atlas can be launched on PC on December eight, 2017, with the Xbox One model deliberate to comply with inside per week.