NEW YORK – (Business cable) – Private Division and V1 Interactive announced today. disintegration, an upcoming first-person science fiction shooter that will be presented fully next month at gamescom 2019. disintegration is the debut title of V1 Interactive, the independent development studio co-founded by 2014 Marcus Lehto, creative director of forms at Bungie and co-creator of halo.
"The opportunity to create not just a new game, but this whole studio has been exciting," said Marcus Lehto, president and game director of V1 Interactive. "It's great to be able to share this amazing team that we've been working on, and we can look forward to presenting this new game that our team is building in the world next month."
"We are fortunate to work with someone like Marcus, who has a gaming industry that has influenced the entire industry," said Michael Worosz, executive vice president and head of the private division. "We have been with Marcus and the V1 Interactive team since the beginning of the study and we have seen how the organization has increased its talent base throughout our partnership. As such, we have great confidence in it. disintegration, and I can not wait to present it as another unique experience that further improves the alignment of the Private Division. "
disintegration It will be available in the calendar year 2020, during the fiscal year 2021 of Take-Two (April 1, 2020 to March 31, 2021). disintegration It is not yet qualified by the ESRB. For more information, subscribe to YouTube, follow twitter, become a fan on Facebook and visit www.disintegrationgame.com.
About V1 Interactive
V1 Interactive is located within the magnificent Pacific Northwest, near the Seattle area. Founded by the co-creators of Halo and SOCOM: US Navy SEALs, the team is comprised of AAA veterans and passionate young talents. V1 is a small and agile studio full of talented and passionate developers dedicated to making high quality games.
About the private division
Private Division is a publisher focused on developers that allows independent studios to develop the games they are passionate about creating, while providing the support they need to make their titles critical and commercial success on a global scale. The public label. Kerbal Space Program and will publish upcoming titles with renowned creative talent in studios that include The outer worlds by Obsidian Entertainment, Ancestors: The Odyssey of Humanity of Panache Digital Games, and more. The Private Division is headquartered in New York City with offices in Seattle, Las Vegas and Munich. For more information, visit www.privatedivision.com.
About Take-Two interactive software
Based in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the world. The company develops and publishes products primarily through its Rockstar Games and 2K total ownership tags, as well as its private division label and Social Point, a leading developer of games for mobile devices. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retailers, digital downloads, online platforms and cloud transmission services. The ordinary shares of the company are listed on NASDAQ under the symbol TTWO. For more corporate and product information, visit our website at http://www.take2games.com.
All trademarks and copyrights contained in this document are the property of their respective owners.
Note of caution regarding forward-looking statements
The statements contained in this document are not historical facts, but are forward-looking statements according to federal securities laws and may be identified with words such as "anticipates," "believes," "estimates," "expects," "intends," "plans." , "" potential "," predicts "," projects "," seeks "," should "," will "or a similar meaning and includes, among others, statements about the prospect for the future of the company's performance. Such forward-looking statements are based on our administration's current beliefs, as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual results and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties, including: our dependence on key management and product development personnel, our reliance on our Grand Theft Auto the products and our ability to develop other successful titles, the timely launch and significant market acceptance of our games, the ability to maintain acceptable price levels in our games and the risks associated with international operations. Other important factors and information are found in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company's most recent quarterly report on Form 10- Q, and the other periodic report of the Company. files with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these precautionary statements and apply only as of the date they are made. The Company assumes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.