With the release of the latest Assbadin & Crease Odyssey DLC earlier this week, a heated debate over the player's role-playing choice reopened. To get you up to speed quickly, Odyssey forces your character to a certain situation over which you have no control, even though the rest of the game is based on the concept of the player's choice. Some believe that Ubisoft essentially stabbed fans in the back, while others think the developer is within their rights to tell their own story.
Of course, this is not the first time something like this has happened, and we doubt it will be the last. Remember the final polemics of Mbad Effect 3? The choice of the player did not mean much in that ending, since Commander Shepard's past actions were left out and they were told to choose red, blue or green. The negative reaction for that was so great that BioWare released an expanded version of the ending.
There are many other examples, but let's try to reduce this to a simple question: Do fans have the right to complain when the player's choice is removed in a role play that otherwise encourages it? Vote on our surveys and give your opinion in the comments section below.