Jade Raymond has formed a new independent development team called Haven Entertainment Studios.
Based in Montreal, Canada, the studio and its first game have received funding from Sony. The debut title will be an original IP for PlayStation.
Raymond is a veteran of the gaming industry, having held senior positions at Google Stadia, EA, and Ubisoft. He was responsible for the Star Wars console and PC games at EA, and helped create the Assassin’s Creed and Watch Dogs franchises for Ubisoft. He also created Ubisoft Toronto and led the team through the creation of his first game Splinter Cell: Blacklist.
According to Sony, the name of the new studio is due to the fact that its games “will serve as a refuge for the players”, a concept that extends to the team itself “that will advocate for transparency and mutual respect.”
“I couldn’t be more excited about this opportunity to go back to my roots and work with this talented team to create a new IP together,” said Raymond. “Launching an independent studio backed by Sony Interactive Entertainment gives us complete freedom to push the boundaries with the support of a publisher who deeply understands the creative process of creating games and is known for his exceptional quality and focus on making games. the player is the first “.
PlayStation Studios Director Hermen Hulst adds: “Sony Interactive Entertainment is proud to support and invest in Haven and its future. We understand the challenges and rewards of building creative teams from scratch, as does Jade with her vast experience in creating in front of many of the largest franchise games. We are confident and excited about the bright future of Haven Studios and their first project, currently in development. “