I love everything i’ve seen Monster Hunter Uday So far (not that we’ve seen yet), and after a round of recent press interviews, my optimism still feels warranted. A quiet, distinct, modern Monster hunter Games made with Nintendo Switch in mind? It will complement Iceborne Well.
We learned a set of details Shine Today, a handful I wanted to remodel.
Speaking to Eurozamer, producer Ryozo Tsizimoto stated that Monster Hunter Uday Has been cooking for “about four years in total”. Monster hunter generation Director Yasunori Echinose had “little time” before Capcom tasked him with preparing the next portable Monster hunter Title, and Capcom needed to get “Duck” in a row with “RE engine”, which was at the time [pre-RE7] Was not yet released. ”
In an interview with IGN, the pair stated that the story has cutscenes Shine Can be left (in a long fork Monster Hunter: World Players’ favor), And instead of blending everything together for solo play and co-op world, There will be different single-player and multiplayer quests like the former Monster hunter sport. In other words, individual village visits and hub-posts are about to gather.
As for the game-feel, “there are elements of it Generations And here it world, but, [Rise is] Going for its unique, new things as well. Some of which we are not allowed to talk about yet. “
Speaking to RGJ, Echinose confirmed Shine “There will be scaling based on the number of players,” and players “will not need to reach a certain progression in the story to play quests simultaneously on the collecting hub.” Tsijimoto also mentioned that the event quashqual would be downloadable “using the same classic system” Generation ultimate “Since not everyone will be online all the time on the switch”.
Finally, the same 14 weapon types are back again and have motion control support for the target.
Monster Hunter Rise looks like it would be the best of both worlds [Eurogamer]
Monster Hunter Rise’s Skypeable cutscenes and 8 more new details [IGN]
Monster Hunter Rhys Q & A: Devs Speak Different Campaigns, Gear Designs And More [Reno Gazette Journal]