Marvel’s Avengers, six months later

ms marvel black widow iron man and hulk in marvels avengers

Screenshot: Crystal Dynamics / Square Enix

Marvel Avengers it was as riddled with buzzing as it was with inertia. Before the game’s release, it was defined by a chaotic din of murky messages, sky-high expectations, and that little thing called the Marvel Cinematic Universe. After launch, the conversation changed: would it become aanother success like Destination, what a disappointing A way of Anthem, or land somewhere in the middle? Six months later, this is where things are.

  • In 2017, Square Enix Announced a partnership with Marvel to make games based on the Marvel franchises. Crystal Dynamics, fresh off the tomb Raider reboots, would lead the development of a game based on the enormous popularity of Marvel. Avengers franchise. Eidos Montreal (Deus Ex: humanity divided) would collaborate.
  • Crystal Dynamics pulled back the curtain Marvel Avengers to Square Enix E3 2019 presentation, announcing a release date of May 15, 2020.
  • About that demo. Fans noticed that something was … off. The five playable characters – Black Widow, Thor, The Hulk, Iron-Man, and Cap – bore a striking resemblance to their on-screen counterparts in the Marvel Cinematic Universe, and even joked like a bunch of Chris from Hollywood. It seemed a bit like Crystal Dynamics was trying to copy a facsimile from a fictional universe that already existed. Also, where was Hawkeye?

Captain America in Marvel Avengers

No, that’s not Chris Evans.
Screenshot: Crystal Dynamics / Square Enix

  • At the 2019 New York Comic Con, Crystal Dynamics revealed that Kamala Khan (who you might know as Ms. Marvel) would be the sixth playable character in Marvel Avengers. She would turn out to be the driving force behind the game’s narrative.
  • For much of 2019, it was clear that Marvel Avengers it would be a single player game with cooperative elements, and it would have game-as-a-service elements, to the Destination. The E3 presentation sure looked neat. But it was not clear how, exactly, all the disparate parts would come together. A video from the end of October put things in awe clarity. Bring on that swag routine, baby!
  • Two weeks in 2020, Square Enix delayed the game until September 4.
  • As cities across the country took steps to (finally) remove Confederate monuments, the official Marvel Avengers Twitter account aware a short ad showing a disfigured statue of Captain America, flanked by drones that turn on some lights much like those of the police. The account quickly deleted the tweet and posted an apology.
  • Ah, there is Hawkeye! In July 2020, Crystal Dynamics revealed That Clint Barton AKA the guy who totally dropped out Infinity war, it would be the first DLC hero for Marvel Avengers. A week later, Crystal Dynamics Announced that Spider-Man would also join the list, but only for the PlayStation version. Oh yes, and it would be free. Console Exclusive DLC, Guys: Sucks. As well it does not make any sense.
  • Throughout August 2020, Crystal Dynamics held a series of open betas. KotakuMike fahey put a spin on the gameBut he was not impressed, not entirely inspired by the old and new combat and repetitive mission structure. However, hanging around like Ms. Marvel and Iron-Man was great.
  • Just before the launch of the game, an enterprising person superimposed the real faces of the MCU actors in the models in the game of Marvel Avengers. (Warning: don’t click that link if you don’t want to have nightmares of the haunting valley.)
  • A third post-launch character! Crystal dynamics Announced that Kate Bishop, rather than Hawkeye, would be the first post-launch hero of the game. There are no hard feelings between mentor and mentee, right?

Like her mentor, Hawkeye, Kate Bishop wields a bow with Legolas-like precision.

Like her mentor, Hawkeye, Kate Bishop wields a bow with Legolas-like precision.
Screenshot: Crystal Dynamics / Square Enix

  • During a pre-launch broadcast, Crystal Dynamics implied that Black Panther would also join the Marvel Avengers list at some point. Following the Tragic death from Chadwick Boseman, who played the hero in the movies, Crystal Dynamics altered the initial plans for that broadcast.
  • Marvel Avengers officially released on September 4, 2020, but those who picked up the deluxe edition they were able to play on September 1. With your hands on the full game, KotakuMike fahey found himself more impressed than I was with the beta, mainly because the game’s story missions, based on a scene stealing Mrs. Marvel—They were creative, attractive and true delight for any longtime Marvel fan.
  • The specter of microtransactions, which have basically infringed on all live games to some degree, It did not work out almost as intrusive as potential players feared.
  • The other great cloud hangs over Marvel Avengers before launch: “How bad is the routine?” That too, It did not work out almost as bad as many expected. Of course, with all the various in-game currencies and level-up indicators, some level of rise in watch numbers was to be expected. But the campaign was surprisingly the focus, and you could play Marvel Avengers like a single player game. The routine was there, but only if you want it. What a nice surprise.
  • Of course, those who wanted the routine quickly ran into trouble. Less than a week after launch, endgame players noticed that loot drops at the end of certain high-level missions sometimes dropped low-level gear or worse, no gear, despite those Same missions had the possibility by dropping the top tier equipment. Crystal dynamics admitted the loot issue drops and a fix was announced, but noted that higher-level items were dropping “as planned.”
  • Marvel Avengers is not based even in relation to the Avengers films. However, Easter eggs are fair game. In one of the game’s multiple hubs (more on that pesky design choice in a moment), players discovered a clear reference to Avengers: Age of Ultron. Who is worthy now?

thor in avengers marvels

Although it appeared in the game’s marketing, Thor played a minor role in the campaign and didn’t appear until the later half.
Screenshot: Crystal Dynamics / Square Enix

  • The game was plagued with a number of minor issues, from poorly balanced combat to the occasional infinite loading screen, but little else. annoying players more than computer controlled teammates. Among other mistakes, AI Hulk, Cap and company. It would attack enemies when you needed a revive and refused to attack enemies while you were still alive. The most powerful heroes on Earth? Of course. The smartest heroes on Earth? No way.
  • Crystal Dynamics released the first major patch for Marvel Avengers On a Friday night in mid-September. It addressed a bunch of the little issues mentioned above, but didn’t change any of the more fundamental issues (specifically, the dearth of new content or engaging endgame activities).
  • Then crickets, for a bit. As players lists to the max and endlessly repeating the missions that were being repeated endlessly, the enthusiasm for the game faded. In early October, more than a month after launch, Steam’s game base fell below 2000. Crystal Dynamics He said Kotaku that the game would be exciting again, citing upcoming releases from Kate Bishop, Hawkeye, and new types of missions as examples of content coming to the content-hungry game. Meanwhile, the most fun we were having back then was in a game. chair.
  • In mid-October, Crystal Dynamics released a second large patch. Like the first, it consisted almost entirely of quality of life adjustments. However, there was a great addition with the inclusion of a new facility: the SHIELD substation. Beyond that, the patch also made factions not relegated to specific hubs. (Before the update, if you wanted to collect a faction’s reward, you’d have to charge at one hub, collect all of your assignments, charge at the other hub, collect those assignments, etc. I could do all of that work in one place. Sweet relief.)
  • In October 2020, Crystal Dynamics delayed Kate Bishop’s DLC for that month as of an unspecified date. Additionally, next-gen versions of the game, which were planned to launch alongside PlayStation 5 and Xbox Series X / S in November, were brought into 2021. Crystal Dynamics cited difficulties with a home framework as a reason for the delay.
  • Kate Bishop launched in early December with an Operation, that is Marvel Avengers-Talk of “main mission” – called, unforgivably, “Taking AIM” The expansion was quite fun, at least for a time, thanks to a captivating, if brief, story and the sheer wonder of Kate’s powers.
  • It took months, but, in December, Crystal Dynamics done so Captain America could use his shield to refract Iron-Man’s laser beam.
  • Iron Man He received a suit that makes him look like a dead-eyed bug. It is purely cosmetic, and as scary as it is fun.

And that’s where things are. Marvel Avengers It certainly generated more buzz in the weeks leading up to its release than it did in the weeks after, but it’s not out of place. On March 18, the Hawkeye DLC:that seems completely crazy“It will come out, along with those next-generation versions.” Also consider that there are more Marvel superheroes than there are grains of sand on Earth. It’s a bottomless pit to tap into and could serve as the foundation for a truly heroic comeback.

But these superhero stories always have a great evil, and for Avengers, it’s not MODOK or Thanos or some other giant purple-faced thumb. It is the routine. When the Hawkeye expansion arrives, the game sells out will receive a major review, going from a linear system of experience points to an exponential one. It will activate for all characters “around level 25”, the midpoint, which essentially does nothing but add more grind to the game. Crystal Dynamics explained the change saying it could help “new players” acclimate to the game’s skill system. Now all the game needs are those new players.

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