Whose legend is it? Titular Alundra, an Ileven-ish “Dreamwalker” with the ability to enter the sleeping minds of others — who, for some reason, inevitably takes the form of a Briggs-filled dungeon ZeldaCrossword puzzles and bosses.
What is legend? Suddenly after the ship breaks down, Alundra takes shelter in the village of Eno, whose inhabitants – conveniently enough – find themselves plagued by an increasingly deadly series of nightmares that only their newest residents can solve. Working with local scientist Septimus and fellow Dreamwalker Miya, Alundra investigates both the village and its inhabitants, in an attempt to get to the bottom of the plague.
How Zelda Is this? 4
A little bit, at least at first. The top-down perspective is immediately apparent, with divisions between overworld exploration and more elaborate dungeons. (Also, block-pushing, sliding ice puzzles, and other stocks Zelda Tropes are wildly abundant.) But where Alundra Really interesting where it deviates from the Nintendo model, being written well. Heavy themes abound, and instead of a series of static search-variations, the inhabitants of Inoa evolve and change throughout the game – not always for the better, as a rising death count, despite Alundra’s best efforts , Leads to a rapidly increasing outbreak of xenophobia and depression.
Hookshot Y / N? No, but Alundra gets Wands, Boots, Caps, and more to upgrade his arsenal and movement abilities. Fun Fact: Many of these new items are developed by local blacksmith Jess after being inspired by someone’s death in the village! AlundraThis is just the kind of game.