Intel helped improve PC-exclusive Avengers graphics

Intel has teamed up with Square Enix’s Crystal Dynamics Game Studio to optimize graphics for the upcoming The avengers Games, especially for PC players. This is the kind of partnership that is usually geared towards graphics card companies like AMD or Nvidia. Although Intel would not provide details on the numbers, it confirmed that the deal included a two-year commitment to continue support The avengers) Is its biggest gaming deal.

Intel – as a company that largely focuses on CPUs, rather GPUs – may seem like an odd choice as a game company partner for graphics-facing improvements. But crystal dynamics were improved The avengers The Physics engine is designed explicitly to exploit Intel’s skills by optimizing tasks that are compatible with CPU-based computation, which, in turn, allows more GPU headroom for other tasks.

Intel-design improvements can be divided into three categories. There is enhanced armor destruction, which improves visual effects as players damage enemies. With the new system, glass sharks, metal plates, and debris that players encounter will be generated as physical objects, which, in turn, are uprooted around the environment as players and enemies further interact with them.

The two companies say that more realistic debris will be consistently longer on high-end machines for added realism. In the same vein, environmental damage caused by the characters’ final “heroic” attacks will be minimized, creating more debris and interacting shockwaves or energy blasts with the already existing debris.

Finally, PC players will benefit from full water simulation, which will flow, splash, and react to objects in real life in this way. According to Crystal Dynamics, it is improving in this way, in particular, which highlights the benefits of optimization for both CPUs and GPUs. The company says that it could have already pushed the GPU side of the equation forward, adding additional effects such as water simulation to limit that computational load to other aspects of the game. But by offsetting the CPU, it is able to provide a complete experience.

Intel optimization was developed for 4-, 8-, and 10-core machines, with low, medium, and high options associated with each of those processor types. This means whether you have an entry-level gaming PC or a top-of-the-line rig, you will get some sort of advantage while playing The Avengers. He said that these features were developed by Intel, but not all PC players will be able to take advantage of them in some way, not just Intel users.

The goal is for a partnership between these two companies, which goes beyond just the initial launch. Intel has promised to continue support The avengers For the next two years, and Crystal Dynamics have baked these improvements to their foundation engine, so it’s possible that things like water simulations appear in future PC titles as well.

This latest gaming partnership also comes as Intel prepares for its biggest gaming and graphics push, with the launch of its 11th Gen Tiger Lake processor, the X graphics architecture, and standalone DG1 GPUs all slated for this fall went. This type of CPU / GPU optimization that emphasizes the strengths of each architecture is something we can expect to be more aligned with Intel’s CPU and GPU efforts.

Intel has already confirmed that this specific roll out will happen The avengers Optimizing for future Intel GPUs, too – possibly mentioning XE-LP integrated graphics for the first time this weekend – the company has promised that the game will perform at 30fps / 1080p on upcoming Ultrabooks and thin and light machines.

Design enhancements by Intel for Marvel’s Avengers It is planned to roll out with the game as it will launch on 4 September.