Gigantic developer Motiga has shut down


Motiga, developer of free-to-play hero shooter Gigantic, practically shut down final yr when boss Chris Chung gathered all 75 staff and informed them that the studio had run out of cash. But the workforce confirmed as much as work regardless, and soldiered on till writer Perfect Games swooped in to ambad the corporate. Unfortunately, Perfect Games has now determined that the developer is not worthwhile sufficient, and has closed Motiga’s doorways as soon as and for all.

That’s in line with Motiga chief govt Chris Chung, who informed Destructoid: “It was a budgetary decision at the highest level. Perfect World as a public company has a profitability goal and they decided to cut parts of the company that were not profitable. In short, Gigantic was not making enough revenue.”

It’s not clear precisely what number of workers are affected—the picture on the prime of this text, tweeted by a former worker, reveals practically 100 folks. A handful will stay to take care of Gigantic “until some time in the future when it doesn’t make sense anymore”, Chung mentioned.

He added: “Today was a tough day for all of us who have been part of this extraordinary journey. We wish the best for everyone that were impacted and we will do everything we can to help them find a new home.” 

Today marks the top of Motiga and my time with a completely wonderful workforce. If anybody is hiring, we’re all trying! November 2, 2017

It may not be the final we hear of it, both. Chung mentioned that “Motiga is not the only Perfect World studio being impacted by the decision”. Perfect World has plenty of subsidiary builders: in 2010 it acquired a majority stake in Torchlight and Hob developer Runic Games, and it additionally owns Cryptic Studios, developer of City of Heroes and Star Trek Online. 

Perfect World has not but damaged its silence on the matter.

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