Cyberpunk 2077 multiplayer will have microtransports, says developer


We thought this was common knowledge until now, but apparently not. Cyberpunk 2077 will receive a completely multiplayer mode a few years after its release in 2020 (later) using microtransports to fund it. The entire kerfuffle began earlier today when GameSpot reported correctly on comments made by CD Prozac Red president Adam Kikinski that confirmed the studio’s demonetization approach. After stating that the team wants to treat its fans appropriately, Kikinski said: “The goal is to design demonetization in a way that makes people happy to spend money. I don’t try to be cynical or hide anything Doing; it’s about creating a feeling. Of value. ”

This caused a bit of panic as the internet decided to read the GameSpot headline instead of the body of the text, and with that it is now forced. Official Cyberpunk 2077 Twitter Account To make things clear. As for re-releasing the game in November (as expected), it’s “a single player game with zero microtrans. A single purchase. No tricks.” But when it comes to the cyberpunk multiplayer project, it will “have some microtransports”.

You probably shouldn’t expect this Cyberpunk 2077 multiplayer mode to come, unless we get well into the lifecycle of PlayStation 5 – or once all the game’s single player DLCs are at the very least out. However, once the online offering arrives, it will be supported by Microtransport.

What is your reaction to this business model? Do you think this is fair? Share your thoughts in the comments below.

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