CCP Video games, finest often called the creators of EVE On-line, have introduced as we speak that it will likely be shedding practically 100 staff because it winds down improvement on VR video games and closes two places of work in Newcastle, UK and Atlanta, USA to focus extra on PC and cell video games.
First reported by Icelandic information outlet MBL and later confirmed in a press launch, the worldwide restructuring contains roughly 100 layoffs worldwide as the corporate reduces its 5 places of work down to 3. The 2 studios are CCP Newcastle, identified for EVE: Valkyrie, and CCP Atlanta, which handles the corporate’s different VR pursuits.
“Regardless of the success of the VR video games we have now launched we shall be shifting our focus to our PC and cell initiatives, and shall be centralizing these initiatives, together with the help of our current VR video games, to our places of work in Reykjavík and London,” stated CEO Hilmar Veigar Pétursson in a press launch. “We are going to proceed to help our VR video games however is not going to be making materials VR investments till we see market circumstances that justify additional investments past what we have now already made.”
CCP was, till now, one of many largest names within the VR trade. The studio has spent current years creating VR video games like EVE: Valkyrie, Gunjack, and Sparc, the latter of which solely launched again in September. However the current closure of a flagship VR dev does suggest that, not less than for proper now, VR video games aren’t a terrific funding.
Thankfully EVE On-line will not be damage by this restructuring—in truth, it stands to learn from it. EVE’s neighborhood supervisor, Paul “CCP Falcon” Elsy, took to the official boards to make that clear. “Almost about EVE, it’s sort of bittersweet that this places us in a extra strong place going ahead, as much more focus is again on EVE On-line, its providers and all of the know-how and help round it,” he wrote.
To be honest, dropping VR improvement would not appear all that shocking. EVE: Valkyrie launched a significant replace final month that dropped the requirement of a VR headset, however proper now solely has 10 folks taking part in on Steam (preserving in thoughts it is also accessible on the Oculus Retailer and thru Ps VR).
The emphasis on cell is not all that shocking, both. At EVE Vegas, the place the developer spent a lot of its time speaking about EVE On-line’s newest enlargement, in addition they introduced a brand new cell recreation set within the EVE On-line universe.
The opposite slice of fine information is that this restructuring will not have an effect on Venture Nova, the FPS that Pétursson stated was “nonetheless in improvement” regardless of not sharing anymore particulars after an early spherical of open testing at EVE Fanfest in Iceland final yr. Over on the EVE On-line subreddit, developer CCP_Badcop confirmed that was nonetheless the case.