As Nintendo notes everything, during a CEDEC session hosted by Nintendo in 2017, some images legend of Zelda: Wild breath Returned when it was in the early stages of development. While the images are years old, they only recently started to really make round.
The images reveal several real-life Japanese locations, which were probably implanted for the purpose of testing. But more interesting is that at some point Nintendo put it Skyward swords Skydiving mechanic in the game. Apparently it did not make it to the final version, but it seems that it almost did.
Below, you can see the picture and cut material for yourself:
Testing the game scale of ‘breast of the wild’ with skydiving. A mechanic that ended on ‘Skyward Sword’ (CEDEC 2017) pic.twitter.com/zTAwUebyZU
– Vicente Quesada (@RazorOfArtorias) 10 April 2020
Fun Botav Facts:
To help create gauge distances between the world and landmarks, the Zelda team initially began with a 2D map of Kyoto. Some of these sites where then built into basic 3D models.
At one point (during the very early stages) Wilde’s breath looked like this: pic.twitter.com/oQgcNECCcf
– Pixelpar (@pixelpar) 23 July 2020
At the moment of publication, Nintendo has not commented on the images, leaving Nintendo fans all over the room for little detail and imagination.
The Legend of Zelda: Breath of the Wild The Wii U is available through the Nintendo Switch and the Nintendo Switch. Its sequel is currently under development for the latter two platforms, but for now, there is no word on when it will release.
Disclosure: The comicbook is owned by CBS Interactive, a division of Viacombs.