BioWare details the gameplay changes coming to ‘Mass Effect: Legendary Edition’

When BioWare announced Mass Effect: Legendary Edition Earlier this year, he promised gameplay improvements for all three games in the original trilogy. In a blog post published Tuesday, the study has now detailed most of those improvements. And as you may have guessed, the original Massive effect, who is now almost 15 years old, received the most attention.

Mass Effect Legendary Edition Screenshot

BioWare / EA

Among the changes the studio made to combat in the first game, he says it made the accuracy between different weapons more consistent. BioWare also adjusted the camera to point downward, and the game now includes a dedicated melee button. The study says those changes make the combat feel more “agile” in Massive effect. To accompany those refinements, BioWare added more cover for you and your squad to hide behind in some combat encounters and modified the boss fights and select enemies “to be more fair to players but still challenging.”

Of course, combat is only part of the Massive effect experience. The games The infamous Mako vehicle has also received its fair share of tweaks. BioWare says it changed the handling to make the Mako feel “heavier,” so it shouldn’t slide that much. It also has a new set of thrusters, separate from its jump jets, to allow it to go faster. In addition, it now has improved camera controls.

Mass effect mako

BioWare / Engadget

There will also be various changes to all three games. One of them is that the trilogy now features a unified character creator, so its Commander Shepard will look consistent throughout his entire mission against the Reapers. BioWare has also integrated DLC weapons and armor for you to earn as you play through the story rather than unlocking as soon as you start one of the games. We have to keep in mind that one thing the remasters won’t add is same-sex romances.

Finally, the studio has reworked the “Galaxy at War” system from Mass effect 3. That was the mechanic that played a big role in the endgame ending. It used to be that you had to download a companion app and engage in multiplayer to get the best possible conclusion to the trilogy. However, without any of those features making the leap to remaster, BioWare has changed the system to take into account the actions it performs in all three games. In short, the more content you complete, the more likely you are to get the “best” ending.


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BioWare plans to share more details about the visual enhancements it made to the trilogy next week. Meanwhile, IGN uploaded an 11-minute preview of those to his YouTube channel. Mass Effect: Legendary Edition comes out for PlayStation 4, Xbox One, and PC on May 14.

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