Assassin’s creed is getting drunkenly fucked


Illustration for an article titled IAssassin's Creed Valhalla / i's Glitch Kept Making Eivor Drunk, and then it got weird

Screenshot: Ubisoft / Kotaku

Kotaku Sports DiaryKotaku Sports DiaryThe latest idea from a Kotaku employee about a game we are playing.

Every time my Viking hero Ivor dies Assassin’s Creed Valhalla, She returns to life drunk. This is a known bug that the developers primed to patch, but last night in an attempt to bear it, I somehow made it worse. However, in this case, “worse” also means “better”. And now I am struggling about whether I want to decide.

Here’s how to mess up the beginning Valhalla A few weeks ago. I’ll load the save file on my Xbox and see a loading screen. Then some part of the 9th century will appear in England, along with Ivir, who will falter. The graphics would blur, then intensify. Then Ivar will wobble some more.

Screenshot: Ubisoft / Kotaku

It was strange, but tolerable. The effect of the drug ends quickly. Also, the game’s designers hinted at Ubisoft. ValhallaOfficial support page This was an unintended side effect of Valhalla’s new. Yuletide festivalA party Ubisoft added to the game’s central Viking settlement in mid-December.

“Does the state of intoxication apply during and after screen loading?

Workaround: Meditating or sleeping in your bed should remove the status effect. (Or you can turn it off ..) “

The festivities include a large tree, crowds of reindeer, an archery challenge, and a substitute for intoxication. Somehow all this drinking-based sports code was abolished, but, I felt that the time for the festival to end on January 7 would be fixed.

It seemed a permanent mild addictive, if not good, at least an interesting, fleeting inconvenience, something for a passing storm. This is an example of the kind of glitch that may prove to be more common as more games operate faster on the calendar of updates: seasonal malfunctions.

And when I wrote a draft of this post in anticipation of sharing it with me, I was here last night Kotaku An entertaining, harmless mess to the readers. I planned to publish the article in the morning and that would be it.

But last night, when I finished my work and put the kids to bed, I loaded Valhalla top back. I decided to explore the area of ​​Hamtunscire, which is geared to players at power level 340. My ivor was only 170, but I thought it would be interesting to find out.

On the outskirts, I encountered an enemy to raid and it took half an hour to try to take it down. The enemies were actually very heartbroken compared to my normal opponents. They killed me a bunch. Ivor is temporarily back drunk, but eventually cleans the base. In the process I shot all my aspirations and did not rest. (This will be important).

I searched deep into Hamtunscire and saw a marker for a side-quest. It involved Eivor taking a drink, except for the drink’s poison, and suddenly I got the most severe alcoholic effect that I had seen in the game. My screen did not blur. It became black and white. As soon as this happened, an enemy attacked. He was too high for me, but I drew my bow and aimed for a weak point, except … no arrows.

I ran Black-white retained the effects of poison-intoxication. I kept running The general alcoholic effect had faded by now. It was not. I jumped on my horse, headed to the town of Vincere. The effect finally dissipated. The blot stopped. The colors returned.

I contacted some of the guards at Vincenter. They did not like my face and they killed me.

Eivor came back to life, but he was not just drunk. She was oh-no-one-drunk. Everything was black and white and staggering.

It wasn’t as funny. And it was not going away. At least, not quickly enough.

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Screenshot: Ubisoft / Kotaku

I had read that sleep overcame the routine of intoxication, so I sent Ivor back to her colony, had she slept. She calmed down, colors were restored.

I swiftly went back to Vincentre, told myself to play carefully, and climbed a tall building to survey the city.

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Screenshot: Ubisoft / Kotaku

Then I jumped, hoping to land in a meadow, but incorrectly and died.

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Screenshot: Ubisoft / Kotaku

Eivor came back over the tall building of life and, you guessed it, she drank poison again.

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Screenshot: Ubisoft / Kotaku

It was annoying, but I had an idea. Maybe the game missed my most recent state. Perhaps if I drank (drank poison), I could at least come back staggering to life, but the world bleached without color. But it did not work. She survived the poisoning deaths.

I could travel to the township for a few prisoners after each death, but it was going to be very cumbersome. I could try to die less? I probably should have given up playing in such treacherous territory, but what fun is there? No, I needed to find a way to heal myself quickly to get drunk on poison, while I played more quests I was not prepared for.

I meditated Evir. But that did not work.

Then I agreed to listen to a man to talk about Jesus. that worked!

Screenshot: Ubisoft / Kotaku

As I was doing all this, I noticed something unexpected. Whenever I drank poison, Valhalla Received a beautiful beauty. The game sounds great in general, but the removal of colors allows its light to be more sharply defined by its protagonist and the scenes around it.

I started taking more screenshots.

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Screenshot: Ubisoft / Kotaku

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Screenshot: Ubisoft / Kotaku

I snap a lot of screenshots Valhalla, And usually do so using the game’s photo mode. I like to use an in-game tool to stop the action, rename a scene, maybe zoom in or out, though I’ve never used any of its filters, including a black end. White is included. Instead, I just ran with the entire game world in this poison-drunk black-and-white state, then stopped to go into photo mode. As I discovered one of my shots, I came to know how the enchanters performed this black-and-white trick.

The effect of poison-intoxication was an illusion. The game world was not black and white after all. The developers placed a filter between my character and the camera. And using photo mode, I could see exactly how they would get this rabbit out of the hat.

Screenshot: Ubisoft / Kotaku

Amazing!

I could have fun with it. That filter may co-star in my screenshot.

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Screenshot: Ubisoft / Kotaku

It can also make for some cool / interesting GIFs:

Screenshot: Ubisoft / Kotaku

Suddenly, I was having a lot of fun. I realized that I would remember this. I don’t leave the game staggering, but I want to see it through this filter. I like to play with an unexpected visual trick, and I’ll remember that I had moved into the game’s code and found something beautiful in a mess.

I would like Ivor to come back to the whole world without fogging up. So get on that patch.

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