Grapeshot Games, a branch of Ark developer Studio Wildcard, was forced to disconnect its MMO Atlas pirates and backward servers after cheats began to generate giant whales, tanks and even airplanes.
The incident began last night when a group of players transmitted their army's attempt to shoot down an enemy galleon on Twitch. In the creek, housed by a hastily equipped BurkeBlack, the carefully laid plans of the navy are disrupted when giant whales suddenly begin to spawn in large numbers around the enemy's ship.
As the current progressed, the events took an even stranger turn, with the BurkeBlack ship suddenly bombarded by an airplane – not, typically, the type of vehicle that players expect to find (especially in a high free fall). speed) during Grapeshot's pirate game.
Meanwhile, other players managed to record images of armored tanks generated in the world, apparently by the same gang of cheaters.
The incidents were quickly shared on Atlas's official subreddit and, with the increasing chaos, Grapeshot announced that it would be temporarily turning off The official network of the game to investigate the problem. When the game resumed some time later, the servers had reversed approximately five and a half hours.
In a statement issued in response to the incident, the live Atlas producer and the community's chief administrator, Jatheish, quickly rejected reports that the "devastation" was due to hacked, third-party programs or attacks. Instead, Grapeshot insisted that illicit spawn had been made possible when "an administrator's Steam account was compromised."
As expected, the Atlas community was not impressed by Grapeshot's apparent lapse in network security. Many of the game's subreddits were also disrupted by the apparent lack of repercussion for Black Butterfly, the group of players that, according to the initial incident of the whale, seemed to be at the center of the night's events.
In general, it has not been the smoothest navigation for Atlas since its official presentation at the end of last year. The pirated MMO managed to lose its anticipated access release date three times before Grapeshot Games made the unusual decision to only launch it to streaming users. When Atlas finally made itself available to all, it was immediately subjected to a torrent of negative criticism of Steam due to poor performance and the discovery of a hidden menu that implies that Atlas was originally intended as a DLC expansion for Ark.
Despite these initial oscillations, it seems that many players still enjoy the game; At the time of writing, it is the 17th most popular title on Steam, with 31,292 concurrent players.