Ah yes, Apple App Store. Many of us who are old as shit (like yours truly) Apple and can remember when Google will now and again reveal how many apps were in the App Store and Android Market. In late 2009, IDC estimated that a year after the launch of Apple’s rumored tablet, the number of apps in the iOS storefront would hit 300,000. And you will remember how Apple marketed the store. Just about everything, Apple will tell us that “there is an app for this.”
Apple will allow some game streaming services in the store to be available with the Cavits.
Now, with nearly 2.2 billion apps in the App Store, the latter money has become a legal and regulatory headache for Apple, as it arises for the company’s vault. The notorious Apple tax gives Apple a 30% cut of in-app purchases, and because the company doesn’t allow iOS users to install apps from third-party app stores, Apple forces users to pay more for certain apps Has been doing. It is the subject of a class action against investigations by Apple and regulatory agencies in the US and Europe; Last year, the US Supreme Court by 5-4 votes, Decided that plaintiffs could try to prove that Apple acted as a monopoly by raising the price of the App Store app. But Apple claims that as far as the App Store is concerned, its role is that of an arbitrator and should not be named in the lawsuit. Disagreeing with Apple, the Supreme Court held that iPhone and iPad users buy their apps directly from Apple. This allows iOS and iPadOS device owners to sue Apple directly.
Google Stadia and other game streamers are now allowed in the App Store, with some rules
With iOS 14 on the verge of release, CNBC reports that Apple has revised its App Store guidelines for the upcoming build of iOS. These guidelines are used by Apple employees to approve or reject app and / or app updates in the App Store. It is a very recent fact that Apple recently removed the popular game Fortnite from the App Store and closed the developer accounts related to Epic Games at the end of last month. Epic had violated Apple’s rules that try to prevent developers from working around the 30% Apple tax by offering their own direct payment system.
Some Fortnite users who downloaded the game from the App Store were given the option of Epic by Epic by direct payment. The developer offered a 20% discount of $ 2 (@ $ 7.99) to Epic takers on their offer. Apple charges $ 9.99 to subscribe to the game through its in-app payment platform.
Apple will now allow some game streaming services such as Google Stadia and Microsoft xCloud in the iOS app storefront along with some games. Games should be downloaded directly from the App Store and not from the “All-in-One App”. Developers will be allowed to offer a “catalog app” that links to other games in the service, but each game must be an individual app. This means that if the streaming service has 100 games, each will require an individual App Store listing and a developer account with the app. The game will have to provide some sort of basic functionality upon installing and accepting Apple’s in-app purchasing system that gives the tech giant a 30% cut of such purchases.
A Microsoft spokesperson said, “This is a bad experience for customers. Gamers want to jump into the game directly from their curated catalog within an app, just as they do with movies or songs, and for personal play from 100 Not to be forced to download more apps. Games from the cloud. “Apple wants streaming services to be like a bundle of games and says that each game has to be done differently. The company offers its own bundle of iOS games that can be subscribed to; This is, of course, the Apple Arcade.
Another change made by Apple affects individual individual text offered through the App Store. Such virtual lessons can now be offered by Apple without a 30% reduction. However, Apple will still take 30% for classes taught by a teacher to multiple students.